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Showing posts with label Dragon Ball Z. Show all posts
Showing posts with label Dragon Ball Z. Show all posts

PREVIEW -- Dragon Ball FighterZ - Super Baby 2 Reveal Trailer | Gameplay Footage



LET'S GO!!! – Super Baby 2 arrives January 15th, 2020 to Dragon Ball FIGHTERZ!

What are you most excited for, #SuperBaby2 or our special teaser at the end?







Watch Super Baby 2 in action! He will join the roster of Dragon Ball FighterZ on 15 January, and will be unlockable 2 days early for FighterZ Pass 3 owners





At this point, Dragon Ball FighterZ is running out of names to plug into this game if they want to continue milking this game out dry for more content and characters for players to enjoy. Super Baby 2 is looking like he's going to definitely distinguish himself from just being another Vegeta clone on the roster. I have to give ArcSys even more props for how much work they have gone with the newest additions of characters for this third round of DLC content. With Gogeta looking like he's going to round out the content for this season, I have to wonder if they are going to do another FighterZ Pass after this for even more fighters. 

PREVIEW -- Dragon Ball Z: Kakarot - A New Power Awakens Part 2



Frieza returns with his army to attack Earth. It is up to Goku, Vegeta and the rest of the warriors to stop them. But are they strong enough to take on Golden Frieza? 

DRAGON BALL Z: KAKAROT A New Power Awakens Part 2 releases on November 17th. 



As much as I miss Linda Young's Frieza voice from when I grew up with some of the original English dubs of Dragon Ball Z in the States, I have to admit that Daman Mills has been killing it as of late with his performance in Dragon Ball Super and these various video games. He's definitely becoming my favorite Frieza voice to date. 

That being said, but did I miss something but when did the Ginyu Force and Frieza's forces from Namek (Zarbon, Cui, Dodoria, etc.) get revived for this story arc? That must be something exclusive just for this game as an extra as I don't remember seeing them in the Resurrection F' movie. 

PREVIEW -- Dragon Ball Z Kakarot - DLC Trailer | PS4

Are you ready to begin yet? Prepare yourself to face the God of Destruction, Beerus, in DRAGON BALL Z Kakarot's First DLC Episode. Unlock the power of the Super Saiyan God!
I honestly never jump onto the hype train for all of these new Dragon Ball Z games as it seems like we get a new more than the annual sports franchises. I've heard more good about DBZ: Kakarot than good though, but to each his own. I'm surprised this wasn't apart of the game from scratch to say that it chronicles Goku's life journey.




I wouldn't be surprised that this Season Pass ends before the Tournament of Power arc is even thought up. They could EASILY make the entire next game about that from the various characters' perspectives and training leading up to that, along with the Dragon Ball Super debut of Broly as well.

PREVIEW -- Dragon Ball Z: Kakarot - Cell Saga Trailer



Relive the emotional roller-coaster of the Cell Saga in DRAGON BALL Z: KAKAROT! Starting with the ominous arrival of the Androids all the way up to the crushing intensity of the Cell Games, play through high-octane battles as Goku, Vegeta, Gohan and more! #gamescom2019

Truth be told, I don't play nor buy too many Dragon Ball Z-inspired games. I may have dabbled in the Budokai series or some of the other various DBZ-based outings throughout the years, but I haven't bought/owned a DBZ title since the PSX era of gaming. I might cave for Dragon Ball FighterZ at some point (once they finally do a deal with all of the character DLC to date), but this game is peaking my interest from the more news I keep hearing about it.

They already confirmed that a DLC side mission where Goku gets his drivers' license (based on the very same filler episode that was hilarious to watch Goku and Piccolo be forced by Chi-Chi to do this) will be part of the game as additional content and seeing this emotional journey played out of Goku's fatherhood to his would-be successor in Gohan in the Cell Saga looks like it would be a joy to play through. Too bad Gohan didn't live up to that role as Toriyama brought Goku and Vegeta back to the frontlines to deal with the next major baddie that threatened the Earth (Majin Buu) and continue to do so in Dragon Ball Super. To Gohan's credit though, he was a superb team captain for the 7th Universe during the Tournament of Power story arc.

Bandai Namco tends to deliver (most of the time anyway) on these anime-based properties, so I think this will be in good hands since it's supposed to be a story-driven single player campaign and not another arena brawler like their last few games with anime-based properties. *Cough* Jump Force *Cough*

FIRST IMPRESSIONS -- Dragon Ball FighterZ Open Beta



Over the three day weekend of January 12th through the 15th, players were given access to the "open" beta to Dragon Ball FighterZ. Players who have pre-ordered the game via PSN and Xbox Live were allegedly given a day advance of play time with the open beta. I have "open" in quotes as it technically wasn't open as players on Xbox Live AND PlayStation Network weren't able to get into the beta for the majority of the weekend. I was told by my followers on Twitter and Facebook that TeamSpooky were able to get into Ranked Matches and get pretty high on the leaderboards, but in terms of accessibility, Xbox Live was hit the hardest from the disconnects from the server(s) and inability to get matchmaking to get anything going. From my own personal experience on PlayStation Network, the servers were a complete mess on Saturday and Sunday, with the rare chance that you did get into the lobbies, you weren't able to get a match going at all. Monday morning seemed to be the nirvana of this open beta as I was able to get a LOT of matches recorded in Casual Matches as I wasn't up for playing Ranked as I wasn't planning on playing this game "seriously" unless I bought it down the road.


Gameplay



The game is simple enough to pick up and play. That's the biggest novelty about it outside of being ArcSys first attempt at a Dragon Ball Z licensed fighting game. The magic series/auto combos would get most people by for the most part until they get the grasp on things and really experimenting and figuring out the ins and outs of the combo system. There's a button strictly for projectiles that the DBZ franchise is known for, same for the dash/powered up state that extends combos even further on knockbacks and wall bounces. I personally felt that throws were a little too strong in this game as they guarantee a free air combo follow-up, but it never felt unfair. Dashes beat out most basic projectiles. Vanishes (think like an instant transmission/teleport) can blindside an opponent and attacks immediately from behind your opponent at the cost of one bar of super meter. Some attacks (specific heavy attacks that have to be timed accordingly to properly punish dashes on the spot) can beat out throws and EASILY punish most blocked dashes. Everyone seems to have an universal overhead attack that must be blocked standing while others seem to hit like cross-ups, so there's mix-ups a plenty in this game from blockstrings combined with your teammates' assist attacks (think Marvel vs. Capcom series or Skullgirls). Assist attacks are defaulted to one staple attack per character, so there's not that confusion of wondering what assist do you pick from this array of characters - something that was a little jarring for casuals in the Marvel vs. Capcom series. Here, you simply pick your fighters and jump right into the action.

Most players will be happy to know that there's not any complicated inputs for super moves either. Everyone seems to have the same universal input for super moves (either Hadoken motion forward or backwards + the throw button). That adds even more accessibility to the point of entry for this fighter. In that regard, I thought it was rather odd that some super moves (especially level 3 supers) were scaled heavily in damage in comparison of doing a raw super. It seemed kind of weird in that regard, but whatever. This was the beta testing after all.

One thing I wish the in-game tutorial went over was that every character has unique moves outside of the basics that were shown in the tutorial mode. I didn't figure that out until I was getting comfortable with the fighters in Casual Matches. I had to smack myself on the forehead for not thinking about that sooner. Still in that regard, I wonder how much variety is here before it gets stale?

I didn't see the mechanic much in the beta outside of the tutorial, but there's a comeback mechanic in the form of collecting all seven Dragonballs (each randomly acquired from performing specific actions within a match) and summoning Shenron by connecting a specific combo sequence. One of those options from selecting one of the four wishes to Shenron to turn the tide of the battle includes the ability to revive a fallen teammate and even the ability to max out the super meter gauge. Seems like an unique mechanic on its own, but it was nowhere as prevalent as X-Factor was in Marvel vs. Capcom 3 or Rage state in Tekken Tag Tournament 2 as an "annoying" comeback mechanic. Only time will tell if this will change in the retail release.


Presentation




The visuals are the best thing going about this game. The game sports a "not quite cell shaded" look that makes it look like you're playing an episode of the anime come to life. It's not quite Budokai series (even though some of the backgrounds look subpar if I'm perfectly honest...) in terms of quality, but you can appreciate the sheer amount of love from ArcSys to make this game take as much from the source material as possible in terms of visuals and sound. Even the avatars for players in the online lobby were adorable and a nice touch.

While we're on the subject of the online lobby/central hub for this game, I want to confess that I flat out hated it to an extent. Maybe it's that I have played fighting games that have been set up in a better fashion than this, but locking everything from practice/training modes, replay channel, etc. behind your online servers is downright asinine. One can only hope that this is not the case when the retail release of the game comes out later this month. I saw the message for "You Have Left The Lobby" and "Cannot Connect to Server" far too many times that I have liked for this past weekend. If that is a preview of what the game's launch is going to be then that isn't a good look at all. I think that came down to ArcSys underestimating the popularity of this game and the sheer number of people who would want to check out the game during this free trial session.


My Streaming Experience








Final Thoughts


I can see why people are excited about this game as I had a lot of fun playing it when it actually worked, but at the same time, ArcSys rubbed me the wrong way for this open beta, especially when this game is going to release in a mere TWO weeks. They are going to have to scramble to make sure their servers aren't utter shit when the retail release/launch for this game is right around the corner. At the same time, I know how this publisher treats the BlazBlue and Guilty Gear series in terms of DLC and additional content. I dare say that they are just as bad - if not more in some cases - as Capcom in that regard with multiple iterations of the same game for updates, expansions, and add-ons every few months. With that being said, I seriously doubt I would pick this up at launch. The initial roster seems interesting enough, but I was expecting a lot more characters for this from the base in-game roster.

Don't get me wrong. Maybe I'm being a little hard on this game after the shortcomings of this past weekend's open beta, but I can't help be a little skeptical when this game is set to release in a mere two weeks. I don't know about you guys but I would like to get my money's worth when it comes to my gaming purchases, especially when it comes to these fighting games who have been known for lackluster content right out of the box. How can we forget the recent clusterfuck that was Street Fighter V's initial launch and the lackluster content for Marvel vs. Capcom 3/Ultimate Marvel vs. Capcom 3?

Look, I get it. Dragon Ball Z is a part of a lot of people's childhood memories and served as the gateway to the world of anime for many. All that I'm saying is don't allow yourself to get caught up behind those nostalgia glasses and be blinded that this game could potentially be a scam from our friends at ArcSys. Then again, I could be wrong. ArcSys already announced that the pre-order bonus DLC characters of SSGSS Goku and Vegeta, along with Android 21 are unlockable in-game without any real life currency, so those who don't pre-order the game and decide to pick it up down the road won't be penalized.

REVIEW -- Dragon Ball Z: Resurrection 'F' (2015)


Dragon Ball Z: Resurrection 'F' is the nineteenth Japanese animated feature film based on the Dragon Ball series and the fifteenth to carry the Dragon Ball Z branding, released in theaters on April 18, 2015. It is the first ever Japanese film to be screened in IMAX 3D and also received screenings at 4DX theaters.

Resurrection 'F' is the second film personally supervised by series creator Akira Toriyama, following Battle of Gods in 2013. The movie depicts the return of the villain Frieza, as well as the God of Destruction Beerus and Whis from Battle of Gods. Funimation announced that their English language dub of the film would receive a limited release in North American theaters on August 4 and it ran through August 13, 2015. Madman Entertainment released the film in Australian theaters on August 6, where it ran through until August 19, 2015.

The Plot: (FULL Spoilers)

With their power dwindling due to the absence of their leader, the remnants of Frieza's army are led by an alien named Sorbet, who decides to revive their master. He then sets off to Earth with one other minion, Tagoma, where they convince Pilaf, Mai, and Shu, who have collected the Dragon Balls to let them summon Shenron instead. As Shenron is unable to fully revive Frieza, he brings him back to life in pieces, which his minions reassemble using their advanced technology over the following two months. Once restored, Frieza plans revenge against Goku, and then kills Tagoma when he objects to this, and learns that Goku has gotten much stronger, to the point of defeating Majin Boo and thus, he decides he too needs to become more powerful. Frieza reveals that, since his power was inborn, he had never trained a day in his life, and so he trains himself for the first time, before returning to Earth with his army four months later. Jaco the Galactic Patrolman travels to earth to warn Bulma that Frieza is approaching, and she gathers the other Z fighters to fight him. With Goku and Vegeta training on Beerus's Planet with Whis, unaware that Frieza has been revived, Gohan, Piccolo, Krillin, Master Roshi, Tien Shinhan and Jaco fight off Frieza's soldiers. Frieza, even in his base form, is more than a match for the five and almost kills Gohan with a single punch.

Bulma's message eventually reaches Whis, and Goku and Vegeta travel back to Earth to fight Frieza. Whis and Beerus, the God of Destruction join them in order to eat a strawberry-flavored dessert Bulma has prepared for them, however neither of them care about the outcome of the battle. Despite Frieza's power increase, Goku is able to fight him in his final form with ease, however Goku deduces that Frieza is holding back. The two then agree to fight at full power, with Goku transforming into a Super Saiyan God Super Saiyan, and Frieza evolving into a new gold-plated form which he dubs "Golden Frieza". Frieza is finally able to gain the upper hand, however Goku and Vegeta soon realize Frieza's greatest weakness. Due to his hastiness for revenge, he rushed to Earth after learning the Golden form. Therefore, the form drains his powers quickly, leaving him vulnerable afterwards.

Goku turns the tables, and eventually gives Frieza the chance to leave earth forever, but is shot in the heart by Sorbet. After torturing Goku, Frieza stands over the incapacitated Goku and offers Vegeta a chance to kill Goku for him in exchange for his own life. Vegeta refuses and transforms into a Super Saiyan God Super Saiyan form as well, much to Frieza's shock. Vegeta tells Kuririn to revive Goku with a Senzu bean. As the latter moves to do so, Frieza attacks him, but Vegeta intercepts and deflects Frieza's blast towards Sorbet, killing him. Vegeta attacks a weakened Frieza, defeating him with ease. Frieza, fully drained of his power, reverts back to his final form, finally realizing that he cannot win. Frieza decides to destroy the planet, killing Vegeta in the process. Shortly afterwards, Earth is destroyed, but Whis creates a barrier around a small piece of rock to protect himself and the others. While the Z fighters lament the loss of the earth, Goku regrets not killing Frieza when he had the chance. Whis tells him that he has the power to set back time but only three minutes earlier. He does so, and they arrive back right before Frieza destroys the Earth. Goku immediately attacks with a Kamehameha and kills Frieza.

As the characters say their goodbyes to Beerus and Whis, Goku and Vegeta discuss Whis's assertion that, if the two of them were to team up they would have easily killed Frieza. Vegeta states that although this is true, he still prefers to fight alone in order to test his own abilities and become the greatest fighter on his own. Surprisingly, Goku agrees with him and the two share a laugh over having finally found something they agree on.

In a post-credits scene, Frieza returns to hell and is welcomed back by the dancing happy angels, much to his dismay.

The Verdict: 

After seeing Battle of the Gods in 2013 and finding myself starting to watch Dragon Ball Super (recently stopped after about 3-4 episodes in since they are retreading over the same familiar territory) over the last few months, I honestly didn't race to the theaters to watch this like everyone else. With Battle of the Gods, I watched in subtitles after "acquiring" a copy months before the N. American theatrical release and I did the same here but this time I waited for the English dub to come around since I actually like Frieza's voice in English, especially since Chris Ayres took over since Dragon Ball Z Kai. Kudos to Linda Young who voiced Frieza in the original DBZ English dub too. Seriously, I've played enough imported DBZ games to the point that I'm sick of Frieza's Japanese voice.

From what the bulk of the hardcore DBZ fans are saying online, this film is best viewed after watching episode 6 of Dragon Ball Super to ease confusion with fans, but for the most part it works as a stand-alone film in my opinion. The only thing that was confusing to me was why Goku and Vegeta were training with Whis at the start and no one didn't even bother to contact them about Frieza being back. That and the fact that Bulma is the resident genius and her renown Dragon Ball detection technology didn't alert her or anyone else at Capsule Corporation that all seven Dragon Balls were gathered together. I didn't understand why did the Eternal Dragon make a fuzz about Frieza's body being destroyed before wishing him back to life when Frieza atomized Krillin and it wasn't an issue to bring him back to life, along with the numerous other various causes of death to the other Z fighters throughout the series. Like when is the cause of death an issue to bringing someone back to life in this universe until NOW?

For the most part, I thought the film was hilarious, especially the ongoing rivalry between Goku and Vegeta. I'm glad it's to the point where even the writers can make jokes about it instead of things being so damn serious between them all the time. It was ironic that Whis and Beerus were making critiques on the two Saiyans that fans of the series have been saying for YEARS now, yet this is the first time that someone actually points out their flaws perfectly. The first portion of the film that saw the Z warriors fighting against Frieza's henchmen was one of the stand-out parts for me, ending with Gohan completely being outclassed by Frieza here. Man, if Gohan spent as much training as his dad as he does in his school books like a nerd, he would've beaten Frieza with ease himself without the need of Goku and Vegeta needing to step in and break a sweat. Then again, we saw that in one of the other misc. DBZ movies (Fusion Reborn if I remember correctly...) in the past so I guess we don't have to go down that road again. The action here is pretty much what we've come to expect out of DBZ after all of these years, but at the same time, I didn't think the film looked as visually amazing as Battle of Gods' finale. The CGI cell-shaded style to Goku and Frieza's battle was a nice touch, but seemed like it belonged more in a video game than in this movie. I'm sure most die-hard DBZ fans will love the animation regardless, but that's just my opinion.

Let's not forget the moment that I thought was the funniest part of the ENTIRE movie - exposing Frieza's weakness in his new "Golden" form. Apparently, Frieza ran into the same problem Goku and Vegeta did while trying to reach Super Saiyan 2 during the Cell Saga. Imagine the thought that Frieza could only train for FOUR months and catch up to Goku and Vegeta's YEARS of training with ease. I guess it just comes down to the fact that Frieza is just fucking lazy to do any hard work unless he's motivated for revenge like in this case. I loved how Goku and Vegeta explained it like a know-it all but they were embarrassed like Frieza during the Cell Saga when they (and especially Future Trunks) ran into a similar dilemma.

In terms of narrative, they really gave away the plot twist after Whis explained to Goku and Vegeta that he could reverse time and adjust past events, so when Frieza blew up the Earth in his final desperation attack to avoid being killed by Vegeta, it's not a surprise that this convenient ability was going to come into play. All these years later and Goku is STILL showing mercy. What the hell, man...

Watch it or Don't Bother?

If you're a Dragon Ball Z fan, then definitely check this out. The comedy between Goku and Vegeta is worth the viewing alone, but the revived Frieza is icing on the cake. I just wish that they put more effort in the storyline if they were going to resurrect this series' top villain of all-time, only to be killed off in another 30-40 minutes.